![]() Either way, this could’ve given the player some say in how the story unfolded, which would’ve been great. They could decide that the time and resources rescuing both of them would be worthwhile. Maybe even make it an optional set of missions - the player could decide that those two officers, even if they are among the best officers the player gets in the game, are expendable and continue playing the game. If the player had been allowed to rescue both officers, that could’ve been fine enough. This was a drop of the ball for them for sure. Now, here’s what the game didn’t do so well: A cheap game giving that type of value is refreshing in an era where games have started to cost north of $70 with paid DLC and larger preorder bundles that cost even more. In return, expect to get at least 20 hours out of it, perhaps more if you play through it more than once. Currently, it costs $4.99 on mobile and $10 on console. This game is here for a good time, not so much a long one So it was good to see this game hammer that down. If you had to leave in the middle of a mission, you either had to leave the game on or turn the game off and lose all of your progress. Well, in “This Is the Police 2”, tactical missions did not have save options. In 2021, this positive seems bizarre considering video games have been doing that for the last twenty years. When you have to head to work, simply save the game, go to work, then when you come back, you can pick up right where you left off. Depending on the difficulty mode the player chooses, they will be allotted a certain amount of saves throughout each mission that can serve as ‘checkpoints’. Got to go to work in an hour, want to get some quick playtime in, but can’t afford to spend too long on a lengthy mission? Good news, Rebel Cops has you covered. The world in this game feels relatively interactive and immersive as a result. The enemies will react to the advancement of the player’s officers with enhanced security as they progress through the game and become more of a threat. Town civilians will get angry if the player’s officers kill unarmed civilians or fail to help them out. Characters around the town of Ripton react to the work the player’s officers do. Simply put, the player performs a mission, the story progresses. The story is very bland and barebones in this game, but that should be viewed as a good thing. Unfortunately, Weappy Studio has an inconsistent history trying to tell a good story. There is a real sense of vulnerability in the beginning of the game, which gives the game the edge it needs to be engaging. As your force is more like a civilian militia than an actual police department, they don’t have access to the same resources the traditional, corrupt police officers other titles in this franchise do, so the player will have to struggle a bit in the beginning and amass what they need to succeed. This isn’t Call of Duty - running in with guns blazing from moment one isn’t going to work. Tactical missions are generally long, and the player’s modest force of six police officers is vastly outnumbered. How did it go? Let’s have a look, starting with what the game did well: Gameplay is very engaging and immersive Tactical missions, introduced in the second game, make up the gameplay of this one. Released in 2019, it continues the narrative of the series but it throws away the time management aspect of its predecessors and is strictly a tactical/turn based game. After this, follow Kerry and place the stingers on the road where he tells you to put them.The third and most up to date selection in the “This Is the Police” series developed by Weappy Studio, “Rebel Cops” is a spin off title of the series. Get out of the vehicle when prompted and then grab the supplies out of the trunk when Kerry tells you to. Get in the car when prompted and select any dialogue options with Kerry you'd like while he drives you around - they won't have any effect on the outcome of this side job. Once you arrive, wait a few minutes for Kerry to arrive in his vehicle. While you can complete every side job in the quest line as a feminine V, you will not be able to romance Kerry as he is only romantically interested in a V with a masculine body and a masculine voice. This is the first side job in the quest line that leads to a romance with Kerry.This formally begins Rebel Rebel.Īfter you've satisfied the above requirements, Kerry will tell you to go to the meeting point in Rancho Coronado, Santo Domingo, in between the hours of 12:30 a.m. Wait 12 in-game hours (feel free to fast-forward time in the game's start menu) and Kerry will call. ![]() After doing that, head to Kerry's Villa (which should be a fast travel point in North Oak, Westbrook, at this point) and stand outside his mansion's gate. You will not obtain this side job unless you've already completed the side job, A Like Supreme.
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